Geography

    CABAL WIKI

    Nevareth

    Overview

    Nevareth consists of three vast continents and two seas between the continents, with all of this surrounded by the Outer Sea to the north and the Outer Sea to the south. However, even now, in 973 of the Sage Era, the world map of Nevareth has still not been completed. This is due to the limitations of current exploration and observation equipment.

    Pastur Continent

    Overview

    The continent under the influence of Sage Capella, one of the three Sages who lead the three continents.

    It lies west of the Prasia Sea, the largest sea surrounding Nevareth, and is the second-largest of the three continents. The Spine Mountains divide the center of the continent from north to south. The Forest of Nostalgia lies to the northeast of the mountains, while the Areshand River flows westward into the Senia Sea.

    Polis Industria lies at the northern tip of the continent, toward the Forest of Nostalgia; Polis Mordense lies at the southern end of the Spine Mountains; and Polis Liber lies on the coast of the Prasia Sea, southeast of the Forest of Nostalgia. The south of the continent has a temperate humid climate, while the north has a dry climate combining temperate and frigid zones. Strangely, however, the Forest of Nostalgia area in northern Polis Industria is a hot tropical jungle. Mordense at the southern end is relatively warm and has frequent travel along the archipelago connecting it to Polis Esca on the Huan Continent, so it was strongly influenced by the culture of the Huan Continent. Clothing also developed over time toward wider-fitting garments.

    Midreth Continent

    Overview

    The continent under the influence of Sage Pollux, one of the three Sages who lead the three continents.

    It is the smallest continent in Nevareth. The Vahour Mountains lie at its center, with the Rastear River flowing from them into the Prasia Sea. North of this boundary is Polis Hellenia, while Polis Hebrath lies to the south. The Morcia Strait lies between the southern tip of the continent and the Huan Continent.

    Huan Continent

    Overview

    The continent under the influence of Sage Procyon, one of the three Sages who lead the three continents.

    It is the largest continent in Nevareth and lies southeast of the Prasia Sea. The Engreef Mountains stand in the center of the continent. North of them is Polis Medenark, to the east is Polis Vedas, and to the west is Polis Judin, with Polis Esca located to its southwest.

    Prasia Sea

    Overview

    The Prasia Sea (Frarcia Sea) is located at the center of the three continents. It is also commonly known as the Inland Sea.

    Morcia Sea

    Overview

    Morcia Sea is a strait located between the southern tip of the Midreth Continent and the northern tip of the Huan Continent.

    Senia Sea

    Overview

    Senia Sea is located west of the Pastur Continent and east of the Midreth Continent. (Sailing west from the Pastur Continent leads to the east of the Midreth Continent. However, as it is an extremely treacherous sea, stable travel is considered impossible with current navigation technology. Since the Midreth Continent and the Pastur Continent are connected by crossing the Prasia Sea anyway, no route development has been attempted at the risk of danger; in a sense, it can be considered an abandoned sea. Stories of a sunken continent from the time of the Great Cataclysm are passed among Hunters (Treasure Hunter or Legacy Hunter), but this has not yet been confirmed.)

    Mare Sea

    Overview

    When sailing north from the Three Continents, one eventually reaches an area where the Compass does not function normally. This area is called the Sea of Evil, also known as the Sea of Evil. Beyond the Sea of Evil lies the Land of Ice, where the Lord of Destruction is sealed. Exilian Island is located at the southern end of the Sea of Evil, near its entrance.

    Exilian Island

    Overview

    Located between the “Pastur Continent” and the “Midreth Continent” is the “Cursed Ice Waters,” where there is an island called the “Exilian Island,” known as the island of monsters.

    Although it is not a small island, it is difficult to access because of the rough seas, and its harsh environment has kept humans from setting foot there, leaving the island under the control of monsters.

    On the last day of the millennium, a volcanic eruption occurred there.

    At the same time, all of humanity’s enemies gained even greater power and began rampaging without any longer fearing humans.

    People, trembling with anxiety, sought out the Sage Tower. At the Sage Tower, which had been the spiritual refuge of all humanity for a thousand years, it was announced that the volcanic eruption was a sign that one of the six keys capable of awakening the demon’s seal had appeared.

    After a thousand years, people set foot on the “Exilian Island,” and, with the assistance of the nearby Polis “Industria,” established a forward base on the island and began an investigation.

    The Sage Tower proclaimed a holy war to prevent the demon’s resurrection.

    Heroes from the three continents gathered.


    The Cursed Ice Waters lie between the Pastur Continent and the Midreth Continent. Near the trade route connecting Hellenia and Industria, there is an island called Exilian Island, known as the island of monsters.

    History

    Exilian Island is the only island discovered in the Sea of Evil to date. It is approximately one-fifteenth the size of the Pastur Continent, so it is not small. However, the rough seas make it difficult to approach, the environment is harsh, and many monsters still inhabit the island, keeping people away.

    Black volcanic ash and lava spewing from Exilian Crater envelop all of Exilian Island, casting a black haze over it. The monsters there, the reefs in the waters, and the unknown violent storms keep sailors passing through the area on edge. According to sailors who frequently travel through those waters, "Flying beasts soar through the sky there, sea monsters swallow ships, and they hate humans who approach." Its initial discovery is based on the log of a captain who was the first to sail around the area. His log ends by stating that his ship was wrecked by a violent volcanic eruption and tidal wave, that he arrived at a remote island, and that he saw monsters there and fought against them for several days, but was simply outmatched.

    The book discovered on the coast of Industria was delivered to the Sage Tower through a branch of the Sage Tower, and the Sage Tower soon began pursuing the construction of a combat Colony on Exilian Island to study the Sea of Evil and its beasts. However, approaching the island was not as easy as expected, and after countless failures and the sacrifice of many lives, they barely secured a safe zone on the island called Port Lux.

    It marks both the beginning of habitation by the Nevareth people on the island and the beginning of an endless struggle. On the final day of the millennium, a volcanic eruption occurred there. The Sage Tower judged the eruption to be a sign that one of the six keys to awakening the demon's Seal had appeared, and proclaimed a holy war to prevent the demon's resurrection.

    The Sealed Ground

    Overview

    A place called The Sealed Ground (The Ice Land), or the Land of Ice. It is the place where the Lord of Destruction Prometheus was sealed by Saint Valentine, and where Saint Valentine also fell. It is said that the Sage Tower, built by his disciples, the 7 Sages, to guard the Seal, is also located in the Land of Ice. However, it is said that no one except the 7 Sages and the Master of the 6th Floor has ever set foot in the Land of Ice.

    According to stories passed down from the tower, the entire land is made of ice, with not even a single blade of grass or tree. It is also said that, because it is the Seal site of the Lord of Destruction and overflowing with demonic energy, the strength of the monsters there is incomparable to that of those on the continent.

    Other Regions

    Overview

    Nevareth's Terrain

    Mountains and Rivers

    • Engreef Mountains Mts. Engreef: According to Dion, the armor merchant, this is the largest habitat of the Phantasmal Clan.
    • Vahour Mountains Mts. Vahour
    • Spine Mountains Mts. Spine
    • Rastear River Riv. Rastear
    • Sainteye River Riv. Sainteye
    • Areshand River Riv. Areshand

    Other Regions

    Senillinea Continent

    Overview

    It was a long-standing and peaceful continent, but it is now suffering from conflict.

    History

    Until people came from Nevareth, the people of Senia were divided between shepherds who cultivated the grasslands and scholars who studied the continent's vegetation. The southern and northern parts of Senillinea originally belonged to the Guardians, and only the central grasslands were inhabited by people.

    The animals of Senillinea are very special. They lived there before humans appeared, and the leaders can live for several hundred years or more. In contrast, the people of Senillinea were so weak that they struggled to contend with the animals. Thus, the people of Senillinea made an agreement with the animals not to trespass on each other's territories. This is called the Pact of Balance.

    However, this state of peace came to an end when the people of Nevareth arrived. The people of Nevareth conducted suspicious experiments at Senillinean Tower, causing the continent to become distorted.

    The formerly cold south changed to a warm climate, while the formerly warm north became cold. The Guardians in the south left the land, and the humans' settlements were destroyed. The people of Senillinea migrated north and south, following Sage Capella or Sage Procyon.

    They are now divided over whether to return to the past and uphold the Treaty of Balance or enter a new era and establish a new relationship with the Guardians.


    CABAL Online universe
    HistoryLost Age · Honorable Age · Great Destruction · Nevareth Exodus · Nevareth Frontier · Battle Age
    OrganizationsSage Tower · Nevareth Continental Council · Capella Federation · Procyon · Academy · Guild
    CharactersSaint Valentine · Lord of Destruction · Faust · 7 Sages · Prometheus · The Six Apostles of Mephistopheles
    WorldGeography · Polis · Clan · Colony · Setting
    WorldBloody Ice · Desert Scream · Green Despair · Port Lux · Fort. Ruina · Undead Ground · Forgotten Ruin · Lakeside · Mutant Forest · Pontus Ferrum · Porta Inferno · Arcane Trace · Senillinea
    ContentNPC · Quest · Branch Point