Bloody Ice

    CABAL WIKI

    Overview

    Bloody Ice is a Special Combat Colony located at the northernmost edge of the Midreth Continent.

    History

    It is a Special Combat Colony established at the northeastern edge of Polis Hellenia, and its official name is the “Polis Hellenia Territory’s First Special Combat Colony.” However, people called it “Bloody Ice,” conveying the horror of its bitter cold, and the name eventually became established as its common designation. Bloody Ice originally began as a small mining village, like other pioneer villages. However, when it was explored in 890 at the Sage Tower’s behest, only an uninhabited village and machines operating without owners were found. The Sage Tower decided to use this place as the foundation for a Special Combat Colony. It was later built as a Combat Colony by Sage Sirius. However, no signs of the danger warned of by the Sage Tower appeared even after a long time had passed, and now only employees and trainees dispatched by the Sage Tower, along with merchants who make their living through them, reside there. The mine also ceased operations long ago and no longer functions.

    Features

    As Bloody Ice lies at the northernmost edge of the continent, its weather is harsh. Everywhere visible is covered in snow and ice, and strong winds accompanied by blizzards frequently blow. The temperature difference between day and night is considerable, and the hours of sunlight are relatively short. Temperatures always remain below freezing, and at times extreme cold waves sweep through, threatening survival itself. Since it is located in the far north of the Midreth Continent, the weather is cold and survival is difficult; consequently, even among the monsters, undead appear more frequently than living creatures. North of the village lies a mine, a snowfield thick with conifers lies to the northwest, and a region of death covered in smooth ice lies to the northeast. Because the area is so cold, emergency camps have been set up throughout it. The village houses are made of thick logs, with icicles always hanging from their roofs. Villages and outposts are surrounded by walls to provide protection from snow and wind, and transportation to the outside is highly restricted. However, travelers and merchants frequently visit because some things can only be obtained in Bloody Ice.

    Because transportation is inconvenient and procuring supplies is difficult, even clothing from Polis Helenia is hard to obtain properly, so most people make and wear makeshift cold-weather clothing from animal hides and fur. Since the monsters that appear are as formidable as the cold, armor suits are considered essential even in everyday life.

    • Dungeon
      • Catacomb Frost
      • Catacomb Frost (Premium)
      • Catacomb Frost (Awakened)
      • Frozen Canyon
      • Chaos Arena Lv.1 ~ Lv.7
      • Eternal Chaos Arena
      • Glacies Inferna
      • Acheron Arena
      • Palestra Inferna


    CABAL Online universe
    HistoryLost Age · Honorable Age · Great Destruction · Nevareth Exodus · Nevareth Frontier · Battle Age
    OrganizationsSage Tower · Nevareth Continental Council · Capella Federation · Procyon · Academy · Guild
    CharactersSaint Valentine · Lord of Destruction · Faust · 7 Sages · Prometheus · The Six Apostles of Mephistopheles
    WorldGeography · Polis · Clan · Colony · Setting
    WorldBloody Ice · Desert Scream · Green Despair · Port Lux · Fort. Ruina · Undead Ground · Forgotten Ruin · Lakeside · Mutant Forest · Pontus Ferrum · Porta Inferno · Arcane Trace · Senillinea
    ContentNPC · Quest · Branch Point